Showing posts with label Japan. Show all posts
Showing posts with label Japan. Show all posts

Tuesday, August 4, 2015

Trigun and Japanese Narrative Structure: A Response to ThatAnimeSnob

This post is mostly in response to ThatAnimeSnob's assessment of Trigun in his review in specific and his remarks on it that surface in his studio evaluation (Madhouse), and his annual evaluation for 1998.

In his annual evaluation, ThatAnimeSnob describes Trigun as follows:
It is quite good in terms of action and characterization but it keeps jumping from comedy to tragedy way too fast and kills the mood.  Not bad overall but it surely lacks focus on what it wants to be.
His review over at AniDB is much more descriptive of what his issues are:

-The first part is episodes 1 to 11.  These are mostly aimless comedy, where the lead character is goofing around and saves random people in random areas.  It is very light and makes you think that the entire show is nothing but silly storyless adventure.
-The second part is episodes 12 to 16, where the story is now entering an on-going and more serious phase.  You are given some insight to the hero's past and he faces far more fearful and inhuman opponents.  Now you think the show ill be hereon an average to good action/comedy/drama.
-The third part is the rest of the show (17 to 26), where the comedy portion almost disappears, violence, death and tragedy are increased tenfold.  This part reveals the hero's tragic past and how he tries to make up for all the damage he and his brother caused to the world.  The catch is, unlike the beginning of the show where nothing seems hard to accomplish when he is fighting seriously, over here he hardly manages to achieve half of what he intends to do.
The mood of the show changes almost 180 degrees from beginning to end, turning from a silly comedy to some serious tragedy.  That is perceived as a bold and well received element that makes the whole deal far more memorable and interesting.  If it was tragic or comedy all the way, the effect on you would be halved
That is still not enough for me to give a 10 to the story.  As much as I liked the mood swings, I found many scenes where the storyboard was messy and chaotic.  The plot seems to move any way the animators felt like it and the action scenes lack realism almost entirely, which in effect ruins a big part of its attempt to be serious.  The major showdowns are also a major problem as they all seem to end fast and almost effortless or way too simplistic.  The conclusion is like that as well so it may feel lukewarm in comparison to what was building up along the way so far.

Many of these are absolutely legitimate criticisms and I will not dispute that there are issues with tone and pacing.  Some of this can simply boiled down to aesthetics--Japanese audiences tend to find American (in particular) and Western (in general) stories to either be all comedy or all drama and they find that approach dry and less interesting as a heavy mixture complete with stark jumps between mood.  While that explains why a great deal of anime characteristically employs the jarring tonal transitions from tragic drama to comic relief, this is entirely a matter of taste and as a Westerner myself I admit that I find these shifts in tone to damage the overall dramatic tension in a story.

However, there are a few aspects of ThatAnimeSnob's review that I feel must be addressed because they are reflective of common East Asian storytelling techniques that are virtually unknown or misunderstood in the West.  Trigun, in particular, is a prime example of how Japanese narratives often follow a jo-ha-kyu (序破急), a technique whose roots are employed in Noh theater and discussed at length by the 14th/15th century playwright Zeami Motokiyo much as Aristotle discussed ancient Greek dramatic structure.

NOTE:  This post will focus on jo-ha-kyu as a pacing structure for Japanese narratives.  It will not concern kishotenketsu (起承転結) although it deserves some mention because, as will be discussed below, it is overlaid upon jo-ha-kyu much like Freytag's pyramid can be superimposed upon the three-act model.

ADDITIONAL NOTE:  This response is not a rebuttal or a criticism of ThatAnimeSnob's assessment of Trigun.  While I do think Trigun scored a bit lower than I feel it deserved, de gustibus non est disputandem.  The purpose of this post is to point out how Trigun exemplifies a narrative structure and dramatic pattern that is endemic to Japanese storytelling and how that structure is both unfamiliar and aesthetically difficult to process for many Western (especially North American) audiences.

WESTERN DRAMA
The average reader may be aware that Western drama has its roots in classical Athenian theater, much of which survives in the preserved tragedies of Sophocles, Euripides, and Aeschuylus and the comedies of Aristophanes (mostly dating from the 4th century B.C.) and (as mentioned above) the analysis and critique of drama preserved by Aristotle's Poetics (unfortunately, only the portion on tragedy survives--his analysis on comedy is lost).

These roots are then filtered through Shakespeare in the Anglophonic world.  Shakespeare reshaped drama in the English milieu and is the most immediate foundation for theater and film that exists in North America, the United Kingdom, and the British Commonwealth.  In the 19th century, much of Western dramatic structure was systematically analyzed by Gustav Freytag as is demonstrated by the pyramid structure of Western storytelling.



Most American schoolchildren are taught the basic components of storytelling and elementary critical theory in Language Arts classes in elementary school.  Therefore, Freytag's pyramid, with it's exposition, rising action, climax, falling action, and resolution elements, should be familiar to any North American (at least).  Most Anglophonic stories utilize this method and further refine it, through Shakespeare's influence, into a discernible three-act structure as seen below:



The three-act structure is extremely apparent in basic Anglophonic storytelling, from Beowulf to The Matrix.  Indeed, it is a nigh-universal base structure as well.  An easy example of the three-act structure in action is the original Star Wars film.  The first act generally establishes the characters, their motivations, and the conflict.  The second act introduces complications, providing minor victories and setbacks to further motivate the protagonist or to increase dramatic tension and intensify conflict (both internally and externally).  The final act sees the protagonist complete a transformation that enables him to overcome whatever challenges are set before him or (in the case of tragedy) to succumb to misfortune through the presence of some sort of tragic flaw.

This structure can be combined with the pyramid to illustrate the manner in which Anglo-American stories are constructed in a general sense.

This combination of Freytag's pyramid with the three-act structure illustrates how the elements of the first two acts combine to create the rising action that climaxes and resolves in act three.  The key to understand the difference between Western structure and jo-ha-kyu lies in understanding when the conflict is introduced.  The basic structure of the first act in a Noh play and in Western drama (be it tragedy or comedy) is the beginning of the divergence between storytelling technique.

JO-HA-KYU
Jo-ha-kyu is commonly translated as "beginning, break, rapid."  It traditionally consists of a five-movement structure (as opposed to three acts) and is based on a very different pacing aesthetic from the Western three-act model.  The essence of jo-ha-kyu is establishing a slow, peaceful pace broken by the jarring and sudden surge in dramatic tension that climaxes extremely rapidly before resolving even more abruptly.  The first movement establishes the protagonist and his overall situation, which is usually somewhat favorable to the protagonist.  This movement takes up a great deal of time and establishes a very light tone that is often optimistic and reflective of a certain status quo.  The break occurs during the second movement, in which the conflict is usually introduced--at this point, the pacing of the story increases suddenly and surges towards the climax in the third movement (the break), where the story pivots and begins to resolve equally as rapidly.  The overall effect is to see how the conflict disrupts and destroys the status-quo before it resolves and a new status-quo is established at the end.  The drama is enhanced by the sense of absolute disruption.

A good literary example of this is in Natsume Soseki's novel Sorekara.  The beginning establishes Daisuke as the protagonist, who generally floats through life on a stipend from his wealthy family.  Complications arise when they urge him to marry and his close friend, Hiraoka, returns home with a wife (Michiyo) and a mountain of debt.  Despite these complications, however, the dramatic tension does not increase for much of the book, establishing Daisuke's life as a somewhat carefree existence in which these complications have very little real effect on him.  The story accelerates once Daisuke falls in love with Michiyo and the real conflict is introduced.  The status quo is completely destroyed by Daisuke's love affair with Michiyo.  From that point on, the book resolves extremely rapidly.

Final Fantasy VI also displays jo-ha-kyu as a narrative method.  The climactic pivot of the game's story occurs not at the end but when Kefka moves the goddess statues out of alignment on the floating continent and creates the World of Ruin--from this point on the status quo is destroyed and the conflict must be resolved in a new context.

JO-HA-KYU AND A BREAKDOWN OF TRIGUN
Trigun also demonstrates jo-ha-kyu in application as a Japanese literary technique.  What ThatAnimeSnob does naturally is to observe that there is a definite structure to the show's composition.  He identifies Episodes 1 through 11 as effectively stable, episodic, and comedic.  Episodes 12 through 16 introduces an actual conflict that supersedes the previous structure and results in the transition of tone from lighthearted to intensely serious.  Episodes 17 through 26 resolve the conflict but not in as dramatic or climactic a fashion as ThatAnimeSnob would have preferred.

What is interesting is that he unintentionally delineates the pacing consistency that jo-ha-kyu exemplifies.  It is unintentional (I assume) because I do not expect ThatAnimeSnob to be aware of jo-ha-kyu as a Japanese aesthetic concept because in the West it is particularly obscure.  It is a testament to ThatAnimeSnob's skill as a critical thinker that he unintentionally and indirectly explained jo-ha-kyu in his review of Trigun.

Beginning
The first episodes introduce the viewer to the base elements of the story--the characters Milly, Meryl, and Vash, as well as their motivations; the planet of Gunsmoke is established primarily through visual cues; the general comedic tone of the status quo is firmly founded.  The premise is laid forth--It is preferable to run away than commit acts of violence; nonlethal violence should only be applied as a last resort.  This is translated into the theme--love and peace can conquer all.

There are overarching conflicts through these episodes but they are low-key compared to the later conflicts.  First, there is the conflict that Meryl Strife & Milly Thompson have with Vash.  Milly and Meryl want Vash to stop destroying stuff because it is costing their insurance company a fortune but Vash is not actually responsible for any of the destruction we witness on screen.  The destruction is mostly generated by the other conflicts in the story--criminals Vash will usually foil or bounty hunters trying to capture him.

The first eleven episodes establish how Vash is never really challenged.  If he cannot escape he can draw upon his superhuman skills as a gunslinger to resolve conflicts through nonlethal force.  The result is usually Vash looking sublimely awesome and utterly defeating his opponents.  Love and peace are reinforced as theme: if everybody would just stop fighting and get along, none of these problems would happen.  This is the status quo.

Break
Things start to shift between episodes 11 and 12.  This is when the status quo begins to break down and the antagonists begin to seriously challenge Vash's adherence to his principles.  Suddenly, "Love & Peace" may not be enough.  In Episode 12, Vash almost murders Monev the Gale to avenge the dead and stop Monev.  This is the first time that simply running away or using nonlethal force are not enough--if he had killed Monev at the outset, innocent lives would not have been lost.

The narrative is now turning in a new direction with this introduction of Legato and his followers.  Vash's scars are revealed and the tone of the story shifts as the pacing increases and the stakes gradually become clear.  Vash's own inner conflicts gradually surface during this period of the narrative.  The premise and theme are called into question and Vash has to not only face his past but also decide at what point the price of his principles is too great.

This peaks with the break section, the highest climactic point of the story in the third movement.  Episode 16 is possibly Vash's lowest point and the key moment in the jo-ha-kyu pattern.  It is here in Episode 16, specifically the moment Vash loses control and blows a hole in the Fifth Moon, that the ha (break) takes place.  The auspicious and optimistic tone of the first ten episodes is eradicated entirely as the new mood and atmosphere takes over.

What he have seen, then, is how the introduction of the core, real, actual conflict has utterly annihilated the tone and pace of the beginning portion.  Jo-ha-kyu often generates drama by showing how the conflict can destroy stability and introduce chaos.  Considering that Japanese society has been heavily influenced by Confucianism, it should be apparent that this is a characteristically East Asian approach to conflict in general.

Rapid
Typical to the Japanese narrative structure, there's a brief pause (Episode 17) before the fourth and fifth movements accelerate toward a conclusion.  The old status quo is gone.  Vash is now working through his internal conflicts regarding his pacifistic principles and the reality that conflict with Knives will result in lethal force.  The fact that the conclusion of the story is not as climactic as would be typical of a Western narrative is due to the nature of jo-ha-kyu, wherein the climax is usually the breaking-point of the tale, where the narrative decisively pivots from one tone to another and the status quo is utterly disrupted.  The fourth and fifth movements of the tale are where the protagonist takes steps to resolve the disruption caused by the break in the third movement.  While there are still peaks in dramatic tension, they are not as strong or as pronounced as those in the third movement where the break takes place.  Thus, the climax, where the dramatic tension of the tale is at its highest, is not in the latter two movements but in the third.  What carries the audience through the story is the acceleration toward the conclusion--the feeling of rapid, organic movement with spikes of dramatic tension that act as a rapid succession of aftershocks on the heels of the main earthquake.

IN CONCLUSION...
If viewed and analyzed from the standpoint of jo-ha-kyu, Trigun holds up aesthetically well.  However, jo-ha-kyu is culturally specific to the Japanese.  For those raised in the Japanese context, their familiarity with it as a narrative model will not feel quite so jarring as it may to Westerners.  Numerous texts throughout Japanese literature and popular culture (such as video games, anime, novels, and manga) illustrate the application of jo-ha-kyu.  Final Fantasy VI and Natsume's Sorekara are provided as examples above of this model in media other than anime.

De gustibus non est disputandem.  It is entirely possible and acceptable for ThatAnimeSnob to find jo-ha-kyu tedious and uninteresting a narrative model.  I'm not going to fault him for his assessment of Trigun--this post's purpose was not to correct ThatAnimeSnob or to defend Trigun's flaws but instead to provide perspective that can shed light on why Trigun's plot structure seems so disjointed.  If this perspective alters opinions so that viewers can appreciate Trigun's narrative, I feel that I will have accomplished something.  If viewers such as ThatAnimeSnob do not alter their opinions in the slightest in spite of this post, then at least I would have spent a few hours relaxing with a cup of coffee at a coffee shop, thinking about stuff I enjoy and putting it to print.

It should also be pointed out that an understanding of jo-ha-kyu should not lead to an automatic perception of all anime (or manga) as literary masterpieces.  Neither a thorough grasp and appreciation for jo-ha-kyu or kishotenketsu can redeem such trainwrecks as Mirai Nikki or Clannad, despite the tremendous amount of praise and hype heaped upon them by what ThatAnimeSnob deems to be "tasteless casuals."

Friday, August 29, 2014

Genshiken Nidaime and Spotted Flower

Note:  I originally wrote this post back at the end of August, 2014.  It's now early April and I've not posted anything because I've been incredibly busy with teaching at a local community college and finishing up my M.Ed. and my coursework for teaching certification.

As issue 110 was just released of Genshiken Nidaime and Kio Shimoku's latest interview with Anime News Network, I've got to say, a lot of what I've said here may not, at all, be relevant anymore.  I still feel very similarly to how I did back in August of 2014 but a lot of reveals since them have introduced and changed many of the facts.

Therefore, much of what is written here may not really be relevant or applicable.
 End of note.

So, I reread all of Genshiken and Genshiken Nidaime in July and August.  It seriously made me reconsider a number of assessments I had made in my previous series (Intro, Parts 1, 2, 3, and 4) on Genshiken Nidaime's gender dynamics, although, on the whole, recent developments during the summer, including Kio Shimoku's recent publications in Afternoon (especially issues 101, 102, and the as-yet untranslated 103) have seemed to validate a number of my assessments.  Coupled with the two most recent issues of Spotted Flower (issue 12 and issue 12.5), I am going to depart from my usual style of "impartial" analysis and actually do a bit of "shipping."

I've no serious investment in whether Madarame and Saki get together.  Although I like the characters, I recognize them as fictional and I won't get upset if events don't play out as I'm predicting here.  The reason I'm writing this post, however, is to demonstrate the contextual and literary rationale for my "shipping," essentially arguing that Kio Shimoku has been spending about half of Genshiken Nidaime building toward the situations found within Spotted Flower via analysis of the plot thus far as well as analysis of the characters themselves.

I'm only going to discuss my reassessments in brief, so let's get them out of the way first.

Yoshitake
I will admit I mischaracterized Yoshitake's character as a literary Satan/Devil/Loki character.  While she is somewhat chaotic, most of this is due to her enthusiasm and happy-go-lucky personality.  She's not really experienced heartache, nor seen heartache in her friends.  She accepts that she's somewhat pathetic (re: Ogiue's question regarding everyone's romantic histories) but it doesn't seem to bother her at all.

The problem with Yoshitake is that she doesn't realize she's playing with fire by trying to set up Yajima with Hato.  Broken hearts are difficult to mend and while Yoshitake realizes that the circumstances surrounding Hato's infatuation with Madarame may lead to a breakup of the Genshiken as a whole, she doesn't seem to realize that her meddling could hurt Yajima as well.

Yoshitake's motivations are alright.  She wants Yajima to be happy and in that regard, she's a great friend.  Yajima doesn't have any confidence in herself and her feelings for Hato, albeit known to Yoshitake, are suppressed and denied by Yajima for fear of failure and rejection.  What Yoshitake doesn't seem to realize is that there's no doubt that Hato would reject any romantic advances from Yajima.  Or perhaps Yoshitake does realize this?  If Yoshitake does, is she trying to maneuver Yajima so that she, too, gets rejected like Madarame was rejected by Saki in order for Yajima to get over it?

I don't think Yajima will recover from a rejection like Madarame did.

Sue
After re-reading Genshiken, it became quite clear what sort of personality Sue has.  Sue finds Madarame attractive and is drawn to him but she constantly rejects and refuses her feelings in order to maintain a persona.  The fact is, Sue is almost always playing a character in front of everyone.  When she speaks Japanese from her heart and not by reciting quotes we get a glimpse into her personality--a caring, observant, sensitive person.  Unfortunately, she keeps this part of herself submerged unless the situation requires her to speak up and help the group to remain solid and harmonious.

Sue's defense of Ogiue at the Comiket is a fantastic example of this.  Sue's encouraging of Ogiue to not allow Hato to feel isolated after he "outed" Madarame as a fantasy uke is another example.  Sue's conscientious and despite her "funny gaijin" caricature, she's genuinely compassionate and perceptive.

Unfortunately, when it comes to Madarame, or perhaps just men in general, Sue's got some major issues and unless Kio Shimoku shifts focus in the upcoming Fall's issues, we're not likely to get a real look into her psyche to see what her deal is.  She's chosen a persona that's possessive of Ogiue and a self-proclaimed rival of Sasahara.  Granted, this rivalry isn't serious--it's all part of her act.  It's not who she really is.  Interestingly enough, everyone else seems to know this.

Like Madarame's shell of otaku-ness, Sue's persona is a big defense mechanism meant to protect her heart.  She easily bonds with the women around her and becomes protective of them.  The men, however, really don't get much interaction with her (with the exceptions of Hato and Kuchiki, who are, well, exceptional) beyond "Die, Sasahara!" and "Die, Tanaka!"  It's unclear whether she feels fearful and threatened by men or simply perceives them as rivals and antagonists.  Her feelings for Madarame are likely due to his growth toward passivity and unobtrusiveness.  He's not threatening to her because, as he expresses at the end of Issue #103, "Girls are scary!"  When it comes to Madarame, Sue can feel safe and in control.  Unfortunately, she is also scared of revealing her true feelings.  She's made her mask so important to her that she's resistant to actually expressing her actual self.

Unless something serious happens, like when the entire female contingent of the Genshiken cajoled and maneuvered Sasahara and Ogiue into coming to terms with their pasts and feelings toward one another, Sue is very much unlikely to ever confront herself enough to make any real, honest advances toward Madarame.

Hato
Hato's come to terms with himself and his hobbies.  Whereas I saw Hato as tremendously confused back in the Spring, I now recognize Hato as a character who has come to accept who he is and what he loves.  The problem with this is that he has become infatuated with Madarame.

Porn addiction is a serious problem and all of the female club members in Genshiken Nidaime struggle with it to one degree or another.  Make no mistake, porn addiction has been linked to a number of romantic and erotic psychoses developed by those experiencing it, male or female.  For most of the female members of Genshiken, their "addiction" is pretty mild-to-nonexistent.  In Hato's case, however, it has driven him to an alternate (and in Japan, deviant) lifestyle.  While the rest of the members struggle with it by characterizing it as a 2-D vs 3-D dichotomy, Hato has jumped down the rabbit hole and is deliberately trying to live out a 2-D fantasy in real life.

Keiko's blasting of Hato's character in Issue #102 has been questioned by some (such as Muda-kun at Hearts of Furious Fancies) as potentially bigoted and homophobic.  I argue that it's not.  Keiko is no saint and is a petty and narcissistic person (as evidenced by the big reveal in Issue #103, which, if people recall a few moments in the original Genshiken, isn't so surprising after all).  Keiko's criticism of Hato, however, is entirely correct.  If we are what we do, then Hato's a deceiver.

I don't dislike Hato and I don't think Hato is a Bad Person.  I do think Hato is doing something very unethical and immoral, however.  I explained it to Muda-kun thusly:

Hato deliberately put himself in situations where he would fall in love with Madarame.  His Hato x Mada fantasy is something he's desperately trying to bring into reality but the truth is, Madarame will end up in his own version of The Crying Game and everyone is going to be hurt in the end.  Indeed, Madarame could end up going full-blown hikikomori from this entire affair.  I know it's a fictional manga, but Shimoku isn't one to go after unrealistic plot resolutions and Madarame going gay for Hato is about as unrealistic as Madarame piloting a Gundam, not to mention damage if not totally destroy many of the premises from which Shimoku is working. 
If Angela [and Keiko are] bad idea[s] for Madarame, and [they're] cis-gendered heterosexual female bombsell[s], then Hato is potentially disastrous... .  Hato is quite confused but he's less confused than he was before.  What he used to be confused about was his orientation.  Now he's accepted it alongside his love of BL and his enjoyment of being a trans-gendered future-female.  These things aren't a problem--the problem is Hato can't draw the line between fantasy and reality anymore.  Although the fujoshi in the club have tried to help Hato out often it has come with side-effects that muddied the waters and made things inadvertantly worse (ex. when Ogiue, at Sue's urging, showed Hato her Sasa x Mada drawings, which simply threw gas on the fire).  What Hato is doing to Madarame is just as bad as a straight guy doing the same thing to a lesbian woman... . 
Everything she's said about Hato doing "shitty things" has been in regards to seducing Madarame, especially during a time when Madarame is weakened.  Since summer Comiket, he's been humiliated (in part thanks to Hato, in part, thanks to Angela), he's had his heart broken by Saki, been put in an awkward position because of it, had Angela show up again and humiliate him, broken his wrist, been told he's got the weight of a harem to navigate, and on top of all this, Hato is in full-on yamato nadeshiko mode with aims to seduce Mada.  Mada's not attracted to Hato, here, he's desperately attracted to the yamato nadeshiko Hato is dressing as and Mada's having a hard time keeping in mind Hato-chan's [not actually a girl].
Let's consider the last sentence of the second paragraph here.  "What Hato is doing to Madarame is just as bad as a straight guy doing the same thing to a lesbian woman."  I can't imagine any homosexual women approving or even remaining tacitly indifferent to a storyline in which a lesbian woman is "seduced" back to being heterosexual.  It's extremely offensive and the readers would be outraged not just at the writer but at the male seducing character as well.

It doesn't help that Hato is taking advantage of the fact that Madarame's years of sexual isolation and frustration have programmed a weakness to yamato nadeshiko archetypes.  Hato is deliberately accentuating and exemplifying the tropes and characteristics regarding the yamato nadeshiko just as much as he was accentuating and exemplifying BL tropes and characteristics when he was changing at Madarame's apartment.  The only difference is that Hato is no longer engaged in any internal debate.  He's completely committed to his cause.

If Spotted Flower Issues #12 and #12.5 are any indication, Hato is headed for severe disappointment.  This is a big turnaround for Kio Shimoku with regards to how things had resolved throughout Genshiken.  Nevertheless, given how badly some things turn out for the depressingly stupid and narcissistic characters in Yonensei and Gonensei I am wondering if Shimoku is going to bring forth bitter fruit for any of the Genshiken Nidaime characters' decisions.

The Case for Spotted Flower
Spotted Flower is a point of contention for many readers of Genshiken Nidaime.  Is it canon?  Are the characters actually the same as the ones in Genshiken and Genshiken Nidaime?  Is it an alternate universe?  Are the similarities between all the major (and unnamed) characters in Spotted Flower only to tease the audience or is Kio Shimoku changing certain aspects of appearance and omitting names only because of copyright laws (Spotted Flower is serialized in a jousei manga anthology magazine and not Afternoon).

There is the teaser at the end of Genshiken Nidaime #80 after Saki has let Madarame down.  Are we to consider this a plug for an unrelated comic, an unofficial and non-canon glimpse at a would-be future, or a look at the actual future for the characters?  It is my contention that, given all of the facts in Spotted Flower and Genshiken/Genshiken Nidaime that Spotted Flower actually is the future of the Genshiken but Kio Shimoku filed off all the numbers in order to avoid any legal issues that may arise from serializing Spotted Flower in a different magazine.

Kousaka
The biggest hurdle to demonstrate that Spotted Flower is in fact the future of Saki and Madarame is Saki's assertion that, if it were a different universe and Saki wasn't dating Kousaka, that there might be something between the two of them.

This, however, is just how she feels at the time.  If it weren't for Kousaka, Saki never would have even met Madarame, never would have come to care about and respect him (or any other members of the Genshiken, for that matter), and never learned to be tolerant of and even accepting of his otaku-ness.  This is blatantly alluded to in the first few issues of Spotted Flower, where the wife reveals she had dated the husband's friend from his college circle and that the relationship taught her not to feel revulsion for otaku hobbies and interests.  Thus, in Spotted Flower, it is already established that the wife once dated the husband's friend but the relationship ended, allowing the wife and husband to get together.

The following excerpt from the comic (found here originally) after Saki turns Madarame down is extremely revealing.
Kousaka asserts that he love's Saki enough to show her 100% of who he is.  That's lovely.  The problem with Onno's rejoinder is that she doesn't point out that Kousaka doesn't love Saki enough to change in order to give her what she needs.  This is a problem.  I'd say he would be a good candidate for someone with Asperger's if it weren't for some inconsistencies in his behavior that invalidate him.  Kousaka only shows affection for Saki when it is required.  He is perfectly comfortable with or without a relationship and in the earlier issues of Genshiken the audience is privy to Saki's fears and frustrations in not getting what she needs from Kousaka.  Kousaka feels no need to put Saki first.  This is a serious problem.

Saki's been a champion.  She doesn't demand Kousaka change for her and, indeed, she's grown and changed a great deal.  She's gone from being the Genshiken's primary antagonist to a hero that's rescued the club numerous times.  Saki may dearly love Kousaka but their relationship is not healthy, no matter how many Kousaka x Saki shippers try to demonstrate otherwise.  The few moments of their relationship that are illuminated for the audience in Genshiken Nidaime don't give any evidence that Kousaka has grown or changed at all.  His order of priorities puts Saki pretty low in comparison to his hobbies.  Anyone who has ever been in a relationship or studied even rudimentary psychology knows that Saki is in an unhealthy situation.

This is why I see her relationship with Kousaka as temporary.  After Saki started to change and became a true friend to the other members of Genshiken, I went from snickering at her relationship woes because she was a terrible, shallow, self-centered person to hoping she'd break up with him because she deserves better.   A break-up with Kousaka is almost inevitable.

Genshiken was about a lot of things but one of them is Saki's personal growth.  Similarly, Genshiken Nidaime is about a lot of things but it is also about Madarame's growth and maturity as well.  I think Kio Shimoku is setting up a situation in which, when Saki and Kousaka break up, Madarame will be healthy enough and able enough to participate in a relationship with Saki.

Conclusion
Kio Shimoku is doing one of two things with Spotted Flower.  Either he's giving the audience a glimpse of the Genshiken characters' futures, specifically Saki and Madarame, or he is trolling his Genshiken audience.  There really isn't much of a chance for any other interpretation or possibility.  It is entirely possible that the next few months of Genshiken Nidaime will feature events that drastically redirect the course of the plot (especially since Winter Comiket is coming and that means Angela's return, as well as the new school year and possible new club members in Spring).  Kio Shimoku progressed through four years of character growth and plot events in 55 issues (Genshiken), but the past 48 issues haven't even spanned the course of a single year!  A lot of fans are hoping that Shimoku wraps up the Madarame harem storyline soon, which has been going on for about 23 issues so far (that's nearly two years' of issues).

Tuesday, July 8, 2014

Cool South Korea?

In my previous post, I asked, "What Happened to Cool Japan?"  My general answer was drawn from personal experiences and observations and somewhat informed by the articles and blogs I've read.  Basically, Cool Japan was smothered by the shrinking economy and the increasing insularity of a society that feels awfully beleaguered.  Although the likes of Murakami Haruki and Miyazaki Hayao have seniority and are somewhat insulated from any backlash against their art and the critical dissection of Japanese society via their well-refined crafts, there's no room for any successors to Murakami Haruki or Miyazaki Hayao.

The side-effect of this is that most of the forms of expression and entertainment have taken on an assembly-line quality, formulaic, derivative, and uninspired.  Occasional flashes to break through the fog, like Attack on Titan, but the overwhelming majority of Japanese intellectual property and immaterial culture is very repetitive and reeks with the pungent hospital-scent of corporate boardroom sterility.

In my last post, I described the process through which a close-knit American anime-fan* subculture evolved--specifically my personal experience of that process.  What I want to emphasize as I write this tonight is how the North American demand for Japanese anime was not matched by Japanese interest in its supply.  The activity was all on our side of the Pacific.  This is one of the reasons why Carl Macek is such a controversial figure--on the one hand, he butchered many of the shows he brought over to the United States; on the other hand, he was instrumental in Japanese anime getting airtime on American television and thereby increasing awareness of anime as a medium for entertainment and storytelling.

*NOTE:  I dislike the word otaku being applied to non-Japanese.  I'm somewhat of a language purist and I don't believe that the word has entered English parlance enough to be allowed a degree of definition shift.  I don't like to refer to non-Japanese anime-fans as otaku because the weight of meaning is not there in the American anime-fan use of the word, primarily all of the social and cultural baggage the term carries with in in Japan.

Throughout much of these developments, the Japanese were utterly passive.  Though the Japanese government and businesses were very concerned with exporting cars and electronics to the United States, they were much less interested in the exercise of soft power when it came to intangible aspects of their culture, such as intellectual properties, narratives, cinema, television, and music.  Although incredibly proud of those novelists and filmmakers that received worldwide recognition, they were much more concerned with the performance of artists and craftsmen domestically and very disinterested in the demands and appetites of North American markets.

That is why I wrote in my last post that we non-Japanese must come to grips with the reality that the Japanese are not concerned with the world beyond their shores.  Streamline Pictures (defunct, 2002), Central Park Media (defunct, 2009), AnimEigo (still around, barely), Manga Entertainment (also still around), AD Vision (defunct, 2009), and Funimation (still around) were all North American companies licensing and distributing anime and Japanese films.  The only two Japanese companies I am aware of that were involved in exporting anime to the United States are Bandai Entertainment and NBCUniversal (which started out as Pioneer, then Geneon, before North America's Universal bought it).  When AnimEigo started letting licenses lapse and most of their translated films and television programs dropped off of Netflix, I knew something was up.  When I started sniffing around, I discovered that after the crash of '08, a huge number of distributors dissolved.  Some of these companies were founded in whole or in part by Japanese individuals who came to the United States, but all of them were headquartered in North America.  When VHS and then DVD/BluRay distribution dried up and people could get their fix via Crunchyroll and Netflix, the licensing and distributing of the anime was no longer profitable.  Granted, things weren't handled as best as they could but the Japanese weren't coming down on fansubbers and non-profit online translator/distributor rackets.  There wasn't enough potential money being lost and the Japanese corporations that owned the IPs were not concerned with what went on in the white spaces on the edges of the map where barbarians and dragons roamed.

We've Come A Long Way Since Madame Butterfly
The fascination began when Europeans and Americans traveled to Japan and were moved to write about the culture and society they experienced.  In a way, however, they inadvertently did violence to Japan in the way that Edward Said describes European scholars did to the Near East in his Orientalism.  In the 1980s, however, Japanese imports into North American markets and Japanese investment in North American infrastructure and the U.S. economy brought about a huge paradigm shift.  This was the first time the Japanese were truly on equal footing with Americans and the American exposure to Japanese culture was no longer through a sort of racist filter the likes of which Orientalism described and decried.

Thus, as a young man, Japan wasn't the land of geisha and samurai, strange tea ceremonies and martial arts, but of brilliant manga artists and talented animators and storytellers.  It was the land that revitalized video game culture after the 1983 video game crash.  There was a mystique about Japan that fascinated us.  The JET program was started by a few Japanese visionaries in order to bring Americans over there and develop cross-cultural communication, not just to teach English to Japanese children.  Nevertheless, the JET program was somewhat of a fluke (albeit one with a lot of staying power) and one of those rare occasions when Japanese leaders realized how important the expression of soft power was in international politics.

The American view of Japan, as seen in World War II movies and films like Gung Ho, Mr. Baseball, You Only Live Twice, The Karate Kid, and Rising Sun, and even recent films such as Memoirs of a Geisha and The Last Samurai, are nowhere near as influential to the Japanophile as actual Japanese films and television programs.  We weren't getting our own interpretation of Japan by itself anymore, we were receiving Japan's own self-expression.  We were demanding it.  University courses studying Japanese anime and manga, Japanese language programs, Japanese literature courses, Japanese film studies programs, all began springing up across North America.

Japan was exporting its culture not just to North America but to the entire world.  There was a vast demand for it and countries all over the planet translated and aired television shows like Sailor Moon and Dragonball Z on every single habitable continent.  And yet the Japanese were simply content to ride this wave.  Their insularity made them wholly inattentive to the tremendous political weight these cultural exports gave them in projecting soft power.

The Great Queen Seondeok on Netflix
I lived in South Korea for three years and the South Koreans are, in many ways, just as insular and xenophobic as the Japanese (perhaps moreso).  However, the impact the Hallyu has had on Korean self-esteem and self-image on the international stage has been extremely profound.  A country divided, jockeyed between rival superpowers, and the psychological damage of the Japanese occupation still in living memory, the South Koreans have a very pronounced insecurity complex with regards to their role in international affairs and the strength of their culture.  They're tremendously fragile, which means small victories mean a great deal to them, especially when those victories are against former oppressors like Japan.

So, the Korean Wave is inundated much of the Western Pacific with Korean culture in the form of television drama, K-Pop, and cinema.  Where once the major player was Japan, now Korea is emerging as an exporter of cultural IPs.  Korea was once a blank space on the map for the U.S., a very nondescript culture that was entirely uninteresting and little understood when compared to the gigantic mythological stature of China and Japan in the Western mindset.  Thus, Korea's breakout success with the Hallyu has stunned everyone and opened their eyes to a treasure trove of creativity the likes of which many haven't seen since the bursting of the Japanese bubble and the increasing insularity of Japanese society.

South Korea is determined not to let this opportunity slip away from them.  The South Korean government has been investing in the arts and entertainment industries with a keen awareness that their cultural products are just as important as their cars and electronics.  Although there is a powerful desire to quell dissent within Korean society, the tremendous success of Korean cinema both at home and abroad has given Korean intellectual insurgents a place to go to express their criticisms creatively through art and craft.  Some of the most powerful Korean films I've seen, such as Oldboy, The Chaser, 200 lbs. Beauty, and Secret Sunshine, are powerful commentaries on some of the darker aspects of Korean culture and the Korean psyche.

Is it possible that Korean arts will stagnate as they have in Japan?  Absolutely.  Is it likely that the Koreans are interested in what foreign audiences want?  Nope.  Not a chance.  They're as culturally and socially locked to domestic appetites and tastes as the Japanese are and also just as uninterested in outside input.

So what is the difference?  Money.  The Koreans are making sure they support their projection of soft power financially.  This will slow down the inevitable cycle of artistic vitality--artistic stagnation and give the South Koreans more staying power than the Japanese ever had.

Sunday, July 6, 2014

What Happened to Cool Japan?

Hearts of Furious Fancies and Ogiue Maniax recently posted on the state of the Japanese cultural export situation, with Hearts taking a more broad approach and response to Global Elite Magazine's post here that was a running commentary of this article from the Christian Science Monitor.  Meanwhile, Ogiue Maniax focused on the current state of American anime fandom.

Let's face it, I'm behind the curve here.  This is all news to me.  However, it is news by which I am entirely not surprised and honestly should have been aware enough to see coming back in 2007 when Toonami dropped off of Cartoon Network.  (Ogiue Maniax reports that its back and doing extremely well in the ratings department.)

So, what happened?  Where did Cool Japan go?  Was it really just a fad propped up by Gen X and Gen Y and now that both generations are (by-and-large) out of college and in the working world (or at least struggling to find and keep jobs) they have no time or energy to devote to youthful fancies and nostalgic hobbies?  Global Elite Magazine, riffing off of the CSM's article, attributes much of this to the cultural and socio-economic stagnation of the Japanese system.  Essentially, Japan is one big Good Ol' Boys' Club where age and seniority are inscrutable and those without seniority are loath to criticize their superiors.  Having just read You Gotta Have Wa and reviewed it, this latest series of articles and posts served to simply reinforce this impression of the tyranny of seniority.  The weight of the top-down society in Japan crushes dissenting voices.  What makes things worse is the almost universal resistance to outside criticism.
"Better yet, a debate is needed within Japan to improve Japanese culture on the whole, meaning: more power to women, youth, minorities and artists; less grovelling to loan sharks, Keidanren, and mandarins.  But any attempt to question the tenets of Japanese culture is likely to draw accusations of racism or Japan bashing.  Issues about how to heal the sickness in the heart of the culture--stress, alcoholism, suicide--aren't likely to come up during the two-week election campaign about the TPP and NPPs."  --Christopher Johnson, Global Elite Magazine
Johnson sums up succinctly and clearly the issue with outsiders who want to offer suggestions or constructive criticism (a concept nonexistent in East Asian culture).  The emphasis on "face" has created an enormous obstacle to progress and advancement in a society that seems to be stuck in a mud-pit.  Seriously, read Johnson's article.  It strikes the core of issues that are not unique to Japan, but also to South Korea and China as well.  There's a resistance to foreigners in these cultures and an insularity that makes the Ku Klux Klan look like they're positively egalitarian.

Spider Jerusalem would be utterly and absolutely unwelcome in Japan, South Korea, and especially China.

Yankee Go Back 2 4chan!
Unless you speak the language fluently, you're not very welcome in the East Asian cyberworld.  A funny and humorous example can be seen in this reddit series on playing online games with people when you're a foreigner.  Internet anonymity removes any and all barriers of taste and manners for many people, allowing them to express deep and pervasive prejudices, aggression, dislikes, and outright hatreds.  Make one mistake with your Japanese on 2ch and you'll get a plethora of accusations and admonitions to "go back to 4chan" where you belong.

CAVEAT:  Yes I am speaking in generalities.  Guess what?  Generalities and stereotypes exist for a reason.  Human beings learn from pattern recognition.  It is part of our survival mechanism.  It is a huge fallacy that stereotypes and generalities are bad--by themselves they are simply tools and like any tool, how they are used determines whether or not the result is good or bad.  No, not all Koreans, Japanese, or Chinese are like this.

A lot of foreigners who try to work themselves into Japanese social situations, especially the otaku subculture, invariably meet passive-aggressive resistance to their inclusion.  Part of this is the language barrier but much of it is due to the foreigner being a disruptive influence when it comes to wa.  We're noisy, obnoxious, opinionated, and individualistic.  We don't realize that you're not supposed to disagree with anybody.  It took a long time for me to realize this in South Korea, since I repeatedly encountered this.  When it dawned on me that I should just agree with what the consensus said, suddenly new Korean acquaintances stopped blowing me off, started wanting to hang out more.  Granted this is in Korea, but Japan isn't so far off.  You really can't let someone know what you really think until you and your Japanese friend have reached the honne stage of intimacy, when tatemae can be dropped.  Americans are just used to disagreeing with one another.  We can agree to disagree, stay friends, and get along because we've a culture that emphasizes individual uniqueness.

In East Asia, uniqueness is dissent.

We disturb the peace just from existing.  We're unpredictable.  And what really is the kicker, we're dramatically misunderstood and there doesn't seem to be any real interest in actually understanding who and what we really are.

Why Anime is Dead
I know, I know, it's not, really.  But for me it is, by-and-large.  Why?

The creativity and vitality is gone.

Miyazaki Hayao said that the anime industry is full of otaku and that's a really bad thing.
"With plenty of anime portraying characters without development or capability of change and agency, Miyazaki has a point.  In order to create compelling stories and characters, a person needs to both have well-rounded experiences and meet different people."  --Carly Smith, Escapist Magazine (article here).
Character stagnation is only one part of the problem that I've noticed.  It's only the tip of the iceberg.  My biggest issue when I look at the lists of anime on CrunchyRoll or Netflix is that I'm seeing variations on the same themes, over and over and over again.  I'm not interested in seeing the same stories repeated ad infinitum.

Shows that use a trope or theme as a vehicle to tell a story are dwindling in favor of formulaic plots and character designs.  There's always the bishounen guy who is super-confident and oh-so-cool, the megane girl, the tsundere girl, the sporty girl, the dark and tortured soul guy who hates everyone and his own situation, the Rei Ayanami clone, the list goes on and the characters themselves never actually evolve or develop into anything more than a two-dimensional (pun not intended) caricature.  The settings are always in some post-apocalyptic world, an alternate reality world, a war with giant robots, a typical Japanese middle/high school, a wonderful Japanese (or pseudo-French) boarding school for rich kids, a school for magical studies, a post-apocalyptic school, or an alternate reality school (my God, I am SO DAMN TIRED OF SHOWS SET IN HIGH SCHOOLS OR MIDDLE SCHOOLS!!!).  Everybody wears a school uniform.  Everyone is 15 years old.  Harem situations are ubiquitous.

The sad thing is, some of my favorite shows of all time have a lot of these tropes.  The difference is, they develop the narrative so that these tropes are just a vehicle.  They're tools, not the point.  Super Dimension Fortress Macross and Neon Genesis Evangelion had giant robots.  If you watch those shows, however, the robots take a back seat to the characters' internal struggles and dilemmas.  Legend of the Galactic Heroes has the bishounen blond Reinhard von Lohengramm, but von Lohengramm loses occasionally, especially to his foil, Yang Wenli, who is a lazy bum that just happens to be as much of a strategic genius.  Trigun, Vision of Escaflowne, and Cowboy Bebop were three of the best shows that came out when I was in college.

Is it just me?  Am I just being nostalgic?  I don't know.  I really enjoyed Attack on Titan's first season on Netflix, I loved the Ghost in the Shell series, and have a very soft spot in my heart for Alfonse and Edward Elric.

Love and Anime in the Age of VHS
We had to get a lot of our stuff fansubbed back in the 1990s.  We also had the hit-or-miss anime wall at Blockbuster.  For every video cassette of Neon Genesis Evangelion there was an abortion like Baoh.  Still, anime was so new and the storytelling tropes and narrative structures were so unique to us, who were accustomed to Hollywood and American television, that Vampire Hunter DNinja ScrollAkira, Ghost in the Shell, Fist of the North StarWicked City, and Iria: Zeiram the Animation were amazing.  We'd never seen anything like this stuff.  We worked for minimum wage on weekends and summers (around $4.50/hour), gasoline was $0.95 a gallon, and an anime VHS cassette was $25 at Suncoast Video.  It was cheaper to rent a video for 3 days at Blockbuster for $4.50, take it home, hook our VCRs together and bootleg ourselves a copy or two.  Everything was invariably poorly dubbed but occasionally, we could afford a $30 subtitled video tape.  Soon, our rooms were full of bootleg tapes with Dragonball ZBubblegum CrisisRecord of Lodoss War, and Ranma 1/2.  Sometimes we'd catch heavily edited and dubbed films on Sci-Fi channels' summer anime weekend festivals that happened every year (which is how I first saw Urusei Yatsura 2: Beautiful Dreamer).

Those of us who actually got fansubbed anime were like gurus.  They knew the sites, got to know the fansubbers personally through email.  In the dark age before Amazon, we emailed our request, printed out the reply, cut a check for $5 a fansubbed tape (plus shipping and handling), mailed it, waited a month, and then received our prize in a U.S. Postal Service envelope.  During college, when we had access to the Internet through our campus networks (T-1 connection, baby!) we emailed away for fansubbed shows not available in the States through distribution, got our tapes, then copied them for our friends and traded around.  We had anime nights where we first watched shows that were already a year or two old in Japan.  When we watched a fansubbed Otaku no Video for the first time, we felt a real kinship with the anime fans in Japan.

Everything we got seemed different, unique.  Yeah, there were common threads we saw in all of the settings, characters, and narratives.  Nevertheless, it all felt different.  Each show had its own character, feel, and story that kept things feeling rather fresh and unexpected.  It was absorbing.  It was special.  You had to work hard to get your anime and since most of it you couldn't afford, you took shortcuts.  Yeah, that probably hurt the industry a bit, I'll admit.  But it probably didn't hurt it as much as the streaming and the downloading that would become rampant in the years following 2001.

Neon Genesis Evangelion hit the shelves of Blockbuster around 1997.  With our new drivers' licenses, we drove to Blockbuster, rented it, bootlegged it, and watched, rewatched, and re-rewatched the episodes.  Then, we sat at the diner and discussed our dozens of theories.  What is Gendo's plan?  What are the Dead Sea Scrolls and what do they predict?  What happened during the Second Impact?  What are the Angels?  Why are they attacking?  Hey guys, I bet you $20 that Rei is a clone of Shinji's mom!

Once VHS died, a lot of the culture surrounding anime in America changed.  Suddenly, anime became mainstream and the distributors realized that DVD could be more easily controlled and more difficult to copy (although enterprising individuals found workarounds on their computers).  Easily bootlegged VHS tapes vanished.  Blockbuster for rentals later collapsed when streaming emerged as The Way to Get Your Fix.

Suddenly, we were inundated with anime.  But the anime was different.  At first, it all seemed to be attempts by the producers and writers to recapture the cultural impact of Neon Genesis Evangelion.  Once that started to fade, the otaku boom/Akihabara boom had already happened in Japan.  Densha Otoko and Akihabara@DEEP ushered in the short-lived, quasi-mainstreaming of "fashionable" otakuness.  Even the original Genshiken manga was a contributor and beneficiary of this development.

And overnight, manga and anime alike became by otaku and for otaku.  Stagnation set in.

The Overseas Market Doesn't Matter.  At all.  Ever.  And never will.
The occasional overseas collaboration like Afro Samurai are rare, noteworthy (especially for their rarity), and therefore unique.  They are exceptions that prove the rule.

The fact is, manga and anime have always been made for domestic audiences.  It doesn't matter that the distributors overseas started folding back in the late aughts.  It wouldn't have mattered if those distributors had marketed and sold anime in North America very effectively.  It doesn't matter how huge American otaku conventions have grown.  The foreign market has always been and always will be a distant afterthought for most Japanese mangaka and anime developers.

The Japanese anime market is dictated most strongly by the Japanese consumer and moe culture has gone haywire over there.  Selling hyper-expensive figurines is the primary drive for many anime programs.  Shops and businesses throughout Akihabara in Tokyo and Den-Den Town in Osaka pulled in otaku where they would exchange their hard-earned yen for dolls, posters, figurines, and audio CDs with their favorite voice-actors singing songs in character.  Merchandising is not new to anime and manga, nor unique to Japan but it seems that anime's greatest purpose is to be an object of consumption.  US consumption of all these peripherals pales in comparison to Japan, especially since shipping and distribution of all of these peripherals is much more costly and difficult than distribution of the anime and manga themselves.  That isn't the problem with the overseas market being ignored.  The problem lies in to whom the shows and comics are being marketed in the first place and since manga and anime are for and by otaku to a growing exclusion of other demographics in Japan, it is not only reinforcing the weird otaku stereotype but alienating anyone who is not specifically a Japanese otaku.

After the bubble burst in the 1990s Japan has been growing more and more insular, which is unsurprising since their economy is still shrinking and it is human nature to circle the wagons when threats are perceived.  Even when the Japanese economy was a powerhouse the Japanese were very resistant to foreign ideas and knowledge.  Their ability to tolerate dissent and critique has always been low but in the past two decades it has further shrunken dramatically.  Japan is producing no more Murakami Harukis, Mishima Yukios, or Miyazaki Hayaos because the hammer is falling more heavily on nails that stick up than it ever has since 1945.  The powerful impact of manga like Akira is in the excoriating scrutiny, examination and critique of Japanese society that provides.  There is no more room for mangaka like Otomo to evolve in the current Japanese climate.  The otaku consumer is, in this way, much like the mainstream American consumer--cheap escapist fantasy that is unchallenging and allows you to switch-off and veg-out is sold to them.  It's mind-numbing, comfortable, and ultimately empty.

Should We Go Back to 4chan?
American consumers like me who remember a time when anime challenged our worldviews, brought new dialogues and narratives into our awareness, and kicked us in the mind are going to lose interest in the same-old, same-old.  Granted, there were harem situations in the 1980s and 1990s and yes, after season 2, I got extremely bored with Ranma 1/2 and never got into Tenchi Muyo.  This was expected, though.  As I realized that manga and anime were mediums and not genres, I developed tastes for specific genres within the mediums as a whole.  The problem I have today is that the genres have become formulaic and certain genres have fallen off of the radar entirely.

What we non-Japanese have to realize and understand, though, is how much Japan does not care about what we think.  Indeed, if our criticisms even reach Japanese ears (or eyes) they'll invariably feel compelled to lock shields and take cover behind the tried-and-true "you're foreign so you don't understand our inscrutable ways" defense.  It's pointless.  The market that matters in this situation is Japan and Japan alone and the only demographic that matters is the otaku demographic.  We are irrelevant.

Outlook: Not So Good
So, what happened to Cool Japan?  Rampant otaku consumerism is one thing.  That killed one aspect of Japan's appeal--it's visual culture of anime and manga.  Although this is just a symptom of Japan's overall decline in artistic dynamism and creativity (discussed heavily in the posts and articles linked above), this decline has impacted one of Japan's most intense expressions of soft power and cultural (as opposed to material) export.

I'll discuss whether or not South Korea and China will be able to replace Japan in a future post.

Saturday, June 28, 2014

Book Review -- YOU GOTTA HAVE WA by Robert Whiting

The cultural differences between the United States and Japan have fascinated many, many more people than just myself.  Although I'm not a huge fan of baseball, I can still appreciate it and the cultural impact that it has had on the United States and on many other countries that have adopted it as a professional sport.  What is so interesting about Japan with regards to baseball (in Japan, "野球"--yakyuu) is how the Japanese adopted the sport but not the American approach to the game.  Indeed, they approach it from a very similar standpoint that they do martial arts.

This is where Robert Whiting's book, You Gotta Have Wa, comes in.  First published in 1989, shortly after the height of the Japanese economic invasion of American markets, the book took advantage of the cultural climate in the States which, in the 1980s, was suddenly fascinated by the exotic strangeness combined with technological newness in the floating Japanese world and imperturbable stoicism of the Japanese businessman.  Films like Gung Ho, Mr. Baseball, and Rising Sun explored the American interaction with the Japanese in a way that was actually more revealing about American attitudes and prejudices than it truly managed to uncover the mysterious culture of the Land of the Rising Sun.

Decades later, the American public has a much greater appreciation for and understanding of Japanese culture.  Nevertheless, this can create a vast number of false assumptions and expectations for those Americans exposed to Japan only through their consumer culture and entertainment.  Japanese business and Japanese sports are still war and are still governed by the principles detailed in Sun Tzu's The Art of War.  In 2009 Whiting updated his book to incorporate the sudden and tremendously influential influx of Japanese players into the American MLB and consider recent developments in Japanese baseball, demonstrating that although there is a lot more cross-cultural understanding between the United States and Japan there are still very firm barriers between the two societies and their approach to the sport.

Whiting's book focuses on the concept of wa (), the Japanese idea of harmony (which is, also, coincidentally, an ancient name for Japan itself derived from the Chinese name for the country, using a different ideograph--).  Harmony is integral to Japanese society and dictates almost all social interactions between Japanese people.  This both causes and is caused by the emphasis on the group welfare.  The individual is expected to sacrifice for the group.  Whiting explores the rigorous and demanding training regimen a Japanese baseball player is subjected to, often in direct conflict with what Western sports medicine determines as beneficial or harmful.  To the Japanese, though results are incredibly important, victory is attributed not to skill, ability, health, or anything physical at all but to attitude--the willingness to sacrifice oneself, the display of fighting spirit, determination, and will to do one's best.  Thus, the typical Japanese baseball team will wear itself out in pregame practice for four hours whereas an American player will engage in a few brief warm-up exercises.

Whiting explores the deep, cultural rifts between the Japanese and American approaches to baseball through the American players that head off to Japan, detailing their stories, their struggles with coaches and the companies that own the teams, their depiction in newspapers, their bitter fights against racism, and the hardships they endure because their teammates often resent their "special treatment."  Whiting injects thoughtful analysis of the damaging shortcomings that are harming the Japanese game, their inflexibility and inability to adapt to the Western model--a model built on science and medicine and an understanding of how the body conserves and expends energy.  Whiting does not use these analyses to attack Japanese society as a whole, and indeed demonstrates a deep appreciation for Japanese baseball.  His critique also serves to highlight the shortcomings of the American game as well--the frequent misbehavior of prima donna players, a lack of team spirit, poor attitudes, narcissism of American players, etc.  While the Americans have a lot to learn from the Japanese, it is also clear that we're a lot more accepting to an international approach to the game, as is evidenced by the frequent inclusion of South American, Caribbean, and Mexican players, and the fantastic success of Ichiro Suzuki with the New York Yankees.  The Japanese might adopt some practices of Western baseball but Whiting explains how the Japanese culture surrounding baseball is still very closed to foreign ideas.  Indeed, Whiting describes how the Japanese adaptation of the game makes it almost seem as though the Japanese believe they actually invented baseball.

Whiting's book was an absolute delight to read.  His narrative is heavy on facts and details without being over-encumbered by them.  His style of prose is evocative, clean, and direct, never turgid but still displaying a depth of vocabulary and a command of the English language that keeps the book vigorous yet tightly composed.  His analysis and criticism are not heavy handed and well-spaced throughout the narrative, which is well-sourced, documented, and researched.  Whiting brings a thoroughly professional level of scholarship and personal experience to his narrative.  I flew through this book and was determined to read more of Whiting's works the moment I set You Gotta Have Wa down.  Whiting has been quite prolific, especially on the subject of baseball and a number of his works have been translated into Japanese.

This book came to me with high recommendations and I cannot help but praise it as well.  I heartily encourage anyone with an interest in Japanese culture, baseball, the foreigner experience in Japan, or a combination of the three, to read You Gotta Have Wa.

You Gotta Have Wa by Robert Whiting
Style:  A
Substance:  A
Overall:  A

Sunday, May 11, 2014

Genshiken Nidaime: Victims, Villains, and Gender Relations among Japanese Otaku -- PART FOUR

Introduction
Part One
Part Two
Part Three

Madarame's Perdicament
No matter who Madarame chooses, somebody is going to lose and get hurt.  It dawns on him when he asks Hato if he can bring Sue with him next time he comes over to cook for him--an extremely feminine move that screams "I have romantic feelings for you."  Hato is visibly hurt by this and Madarame realizes that in the manga and anime, the protagonist in the harem always seems to resolve all conflicts in a way that is noncommittal and maintains the status-quo.  Nobody is hurt or rejected.  The power balance, the detente between the other harem members, is perpetual.  To an American, this is absolutely boring and why I can't watch Ranma 1/2 or any other harem anime (especially after I heard about how the ending of the manga resolves absolutely nothing).  To a Japanese person, this is reassuring because wa--harmony--is maintained and Japanese values are reaffirmed.

Oh the humanity!!!
Mada knows he's not equipped for this.  One misstep and somebody gets hurt.  The resulting chain-reaction could lead to him in an even worse social position than he is.  All of his friends could be lost.  What's worse is, Mada can't not do anything because even that could lead to a disruption of harmony.  He never knows if an off-hand, innocent comment could completely blow the whole situation apart and lead to hurt feelings, anger, and all kinds of other social eruptions.  In the latest issue, Hato gives him an escape hatch--he's perfectly happy maintaining the harem's balance-of-power.  He's willing to take the reins of control from Mada.

Here, Mada has a dilemma.  Does he take agency or surrender it to Hato?  To Mada, if he accepts control over his actions and authorship for what he says and does, it seems inevitable that someone will get hurt and harmony will be lost.  Male authorship, male agency, results in a cascade of catastrophes in the female-oriented Genshiken.  Hato's agency doesn't count as male--he's in female mode, possessed of the spirit of a woman and actively annihilating his male self (psychological self-castration, perhaps, or do I go too far?).

Poor Mada.  Just become an herbivore and tell everyone to screw off.

Or is that where Shimoku is headed?  Will Mada become another statistic and simply swear off love and become a grass-eater?  There's a sort of depressed fatalism in that.  Frankly, if Mada chooses the herbivore path, it will result in a regaining of dignity, empowerment, and agency.  It may even be a choice he can make without alienating the rest of the harem, letting it dissolve gently and easily without conflict.  However, it would simply be another wall, another defense mechanism to protect his heart, a tatemae over his honne.  He'd be back to where he started when he first was introduced in the very beginning of the original Genshiken.  His illness would be the same, it's just the symptoms that would have changed.

Unless Shimoku pulls some awesome stunts, Mada is going to either break Hato's heart and end up a bad guy or Mada is going to succumb to Hato's advances and be unmade, annihilated, nullified as a character and turned into an empty plot device.  Mada's biggest problem is that he cares.  Yoshitake is just amused by the whole thing.  No matter what happens, she wins.  It's everybody else that gets hurt.

Yajima, the Female Mada
Yoshitake is the stereotypical fujoshi.  She's not a real person but a literary device.  Like I said, she's the villain of the comic (cue the hatemail and angry comments!).  She might look like she's the female Madarame, what with her tendency to go on long diatribes, but that's all an illusion.  It isn't a defense mechanism.

Yajima, however, is the prototypical fujoshi.  She embodies the same sort of fringe mechanic Madarame does, and indeed, does it better than Ogiue did.  Yajima needs to protect herself and her feelings as much as Madarame.  Her crush on Hato puts her in a predicament as painful as Mada's crush on Saki.  Is it possible that in a Genshiken Sandaime she'll find herself surrounded by a male harem?  One can only hope.

In this regard, Yoshitake is a psychologically violent person.  Disguised as Yajima's friend, she pushes, prods and eggs Yajima on.  It remains to be seen (in my opinion) if she is actually Yajima's friend and not just Loki putting the mistletoe javelin in Hoder's hand.  (Really bad metaphor, I know.)  If Yajima gets shot down by Hato, will Yoshitake cackle and cavort and humiliate Yajima as Keiko did when Saki shot down Madarame?

Who knows.  These may become moot points and Shimoku could completely upend everything and Yoshitake actually comes out being the hero of the whole darn story.  What a bait-and-switch that would be!

Sue is the Real Hero
Now Hearts of Furious Fancies had this to say about Sue being a hero (see here for the post):
Or something else is going on: With all the yuri teasing that Kio Shimoku has been dropping onto Sue, could she be watching, pining away as the girly-boy of her dreams dotes on an inappropriate guy? Heartbreaking! Nawwww… Sue too cool for that… But if she likes the soup, she should demand cooking lessons.If circumstances force Sue into doing something heroic we are more likely to get one smitten Mada and a full circular triangle; field strength %98 and holding.. We need a crisis, something that threatens the entire Genshiken. Saki was able to “save” the Genshiken from the stuco last time, Could a V.2 Sue do the same?Hero or not, Sue will not glomp onto Mada. Sue already has a more or less platonic hero fixation with Ogiue, and what Ogiue represents to her cannot be found (yet) in anyone else. Neither Mada or Hato can claim to have gone from shameful abject yaoi fiend to successful circle leader, dojin artist and semi-pro mangaka who won over the boy she once shipped, and who supports and protects her kouhais (- heh! Wait a second! Could Hato also be stuck in a loop of Ogiue worship ???) If Sue becomes heroic, she will do so in emulation of Ogiue and the needle of Hato’s heart will swing to her as to a lodestone. Madarame can’t do that. Then again if Hato becomes Ogiue-ish heroic, Sue would fixate on the new Hato. They would make one heck of a mutual admiration society.
And here I very much disagree.  Sue may have hero-worship for Ogiue but she's already a hero in her own right.  She just doesn't realize it.

Nobody else seems to, either.

Sue makes me proud.  She plays the stereotypical American loli fangirl but in reality, she's Angela's foil as well as Yoshitake's.  Sue is far, far more sensitive to the mood and tone surrounding her than any American would be assumed to be.  Shimoku has taken yet another trope and turned it on its ear.

Sue's actions and words are always calculated to have an effect on the group, an effect that redirects attention away from an uncomfortable situation, lightens the atmosphere, or otherwise helps to alleviate any actual, deep disruption of harmony.  Sue will play the dumb American and say something ridiculous, troubling the surface of the harmony briefly so that the deeper currents can remain untouched and preserved.  If anything, I'd argue that Sue has done far, far more to keep the Genshiken from fragmenting than most people think.

Dun, dun, DUUUUNNNNN!!!

Sue sees where Angela is going, suggesting a multi-partner sexual encounter involving herself, Mada, Sue, and Hato.  Sue fails to preemptively shut Angela down with her fist but that failure is unimportant.  What is important is that she tries.  Later, when Keiko and Angela compete at the festival to see who will "comfort" Mada while he is injured, Sue steps in, defeats them both, and preserves Mada's "virtue."  Sue disapproves of Mada's assignment as spy on Hato and his high school friends and tries to drive him out of his hiding spot.  Sue is the moral center of the group in this regard and her actions demonstrate an actual concern for Mada's feelings and the integrity of the group as a whole.

So, why is Sue and Hato now competing for Mada?  I think it is because Sue, despite her protestations to love only Ogiue, actually does care for Madarame.  I wouldn't go so far as to suggest she loves him but she does care about him and seems to realize the threat that Hato poses to both Madarame and himself.  Sue does care about Hato and his feelings and has clued in on the reality that Hato is going down a self-destructive path.  Perhaps setting herself up as competition is an attempt to save both Hato and Madarame.

Of course, it could be much more mundane.  I could be reading too much into Sue's character and behaviors.  However, Shimoku's been doing too much with her character, having her break the mold of what is expected of the waifish, loli-looking American stereotype.  Because Sue's Japanese speaking ability is limited (though improving) and she's often limited to conveying her thoughts and feelings through quotes and halting, stilted phrases.  Hence, her interactions are quite puzzling.  At first, she seemed to be trying to make Hato face his attraction to Madarame ("Mada is sou uke!").  Now, I'm not so sure.  Maybe she was trying to make Hato realize something else?  Sue's a tough nut to crack.

After all, in the Chapter 88 on 4chan an anon asked, "Why is Sue so best girl?" and another anon replied, "Because she's a fujoshi, anon.  In fact, not only is she a fujoshi, she's one that ships real people, and tries to force her ships onto them regardless of their actual sexual preferences.  If she wasn't cute and a wacky gaijin you'd hate her."

At the time that seemed plausible.  Indeed, at the time, I downright agreed with the second anon.  Now... I'm not so certain.  She's definitely jockeying for a position against Hato.  There definitely seems to be a degree of chemistry between her and Madarame as well.  And I cannot forget that innocent little kiss she gave him at Comiket to make him jump into view while he was supposed to be spying.

So... What Now?
Genshiken is, at heart, about friendship and mutual support.
Why bother? from the start, the Genshiken was not an allegory of otaku redemption, but one of accommodation and finding the strength of friendship and community. To find support from others you have to take the risk of rubbing up against others, and most of these others are not going to be completely to your taste. The situations that emerge are not all going to be within your comfort zone. In the Genshiken, the most important part of learning how to be open with others has been the breaking down of the walls that separate male and female fandoms as a microcosm of larger problems in Japanese society.  --Hearts of Furious Fancies, "Why Hato: Build Up Logically."
I won't disagree with this.  Conflict, however, keeps a story interesting and the conflicts within Genshiken Nidaime are far, far, far more complex than the ones in the original Genshiken.  Shimoku has really raised the bar for himself.  The above post is not a condemnation of what he's writing.  It is simply my attempt to analyze some of the dynamics between the characters that no one on earth has seemed to see.  The most important thing I can point to is that I do not perceive friendship and community at work except between the females.  The males are no longer overtly supportive.  Part of this is due to the obstacles of geography, employment, and other realities of the Japanese working-adult lifestyle.  Mada is not supported but objectified.

This is the core issue I perceive in Genshiken Nidaime.  Can males survive in a female-oriented space?  Are we human beings damned to forever live in clubhouses with painted signs saying, "No girls allowed" and "No boys allowed"?

I think Shimoku is building up to something in which this issue is resolved and not perpetuated.  I don't think Shimoku is saying that males must be objectified by and exiled from the female space.  I do think he is tackling gender-dynamics head-on.  I'm not sure where he is going with those dynamics but my analysis should reveal a lot of deeper, gender-driven conflicts and how these conflicts effect a number of these characters on a more psychological level.  At least, I hope.  I am, after all, not Japanese, I am American and I could have totally gotten the entire thing wrong.

And hey, I could totally, absolutely, 100% be mischaracterizing Yoshitake.  Except for seeing her as Loki.  She's definitely the trickster god.